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About this paper
Daniel Martin, Sandra Malpica, Diego Gutierrez, Belen Masia, Ana Serrano
The authors survey how sensory cues interact in virtual reality, including how synchronized sight and sound can make red balls register as a collision. They organize research on realism, attention, performance, illusions, navigation, and applications, while describing helpful and disruptive effects. Their synthesis is conditional: well-matched cues can support coherent experiences, but findings remain limited by specific designs and laboratory settings.
Summary by alphaXiv.
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