Reproduce “Synthetically Generating Human-like Data for Sequential Decision Making Tasks via Reward-Shaped Imitation Learning” on OpenResearch

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About this paper

Bryan Brandt, Prithviraj Dasgupta

Researchers at the Naval Research Laboratory developed a technique to synthesize human-like sequential decision-making data using reward-shaped imitation learning, effectively generating low-divergence trajectories from just five human demonstrations and outperforming a pure DQN agent in complex environments, with METEOR scores up to 0.78. This approach addresses the scarcity of human interaction data for training AI in critical domains.

Key insights

  • Reward shaping effectively guides Deep Q-Network (DQN) agents to learn task-completing policies even with minimal human demonstration data.
  • The DAgger imitation learning algorithm, when using the reward-shaped RL agent as an expert, successfully generalizes human-like behavior.
  • Seeding DAgger with initial sparse human data (DAgger+E) further improves the quality and diversity of generated synthetic trajectories, leading to higher similarity to actual human behavior.

Summary by alphaXiv.

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