Reproduce “Semantic Human Mesh Reconstruction with Textures” on OpenResearch

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About this paper

Xiaoyu Zhan, Jianxin Yang, Yuanqi Li, Jie Guo, Yanwen Guo, Wenping Wang

SHERT introduces a novel multi-stage pipeline for reconstructing production-ready, fully textured semantic human meshes, ensuring high-fidelity geometry, stable UV unwrapping, and animatable rigging from detailed surfaces or monocular images. The method significantly outperforms state-of-the-art approaches in non-rigid registration and monocular reconstruction metrics, while enabling text-driven texture generation.

Key insights

  • Leveraging a subdivided SMPL-X model as a 'semantic guider' provides robust semantic information, stable UVs, and skinning weights crucial for industrial applications.
  • Transforming 3D mesh completion into a self-supervised 2D inpainting task on the UV domain, processed in canonical space, effectively addresses missing geometric data.
  • Integrating a fine-tuned Stable Diffusion model with ControlNet enables high-resolution, text-driven texture generation and inpainting on the reconstructed meshes.

Summary by alphaXiv.

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