Reproduce “GS-ROR$^2$: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstruction” on OpenResearch

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About this paper

Zuo-Liang Zhu, Beibei Wang, Jian Yang

GS-ROR2 integrates 3D Gaussian Splatting (3DGS) and Signed Distance Fields (SDF) with bidirectional guidance to enable efficient relighting and high-quality geometry reconstruction of reflective objects from multi-view images. The framework achieves photorealistic results and robust meshes, training in approximately 1.5 hours and rendering at over 200 FPS, demonstrating superior performance over existing GS-based inverse rendering methods.

Key insights

  • Bidirectional, geometry-only mutual supervision between 3DGS and SDF effectively combines rendering efficiency and robust geometry without the computational burden of full volumetric rendering.
  • Deferred Gaussian splatting, when coupled with SDF-guided geometric constraints, enables realistic and sharp specular reflections on challenging reflective surfaces.
  • SDF-aware pruning, which dynamically adjusts based on SDF values, is effective in mitigating 'floater' artifacts in 3DGS representations, improving geometric accuracy.

Summary by alphaXiv.

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