Reproduce “Games for AI Control: Models of Safety Evaluations of AI Deployment Protocols” on OpenResearch

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About this paper

Charlie Griffin, Louis Thomson, Buck Shlegeris, Alessandro Abate

AI-Control Games formalize the evaluation of deployment protocols for potentially deceptive AI systems as partially observable, two-objective stochastic games. Applied to trusted monitoring of an untrusted coding assistant, the framework computes worst-case safety–usefulness trade-offs and identifies protocol improvements, including audit rates above the available average budget and randomized strategies when monitoring quality is weak.

Key insights

  • The formalism makes explicit that AI-Control evaluation is a leader–follower problem: Blue chooses a protocol, while Red selects behavior that minimizes safety, with usefulness measured in the honest mode.
  • Using the full nominal audit budget at every point is not necessarily optimal; exhausting audits earlier can improve worst-case protection over a finite sequence of tasks.
  • When the trusted monitor is less discriminative, randomized protocols can become important, whereas deterministic strategies are more common near the frontier under a stronger monitor.

Summary by alphaXiv.

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