Reproduce “Multiplayer Federated Learning: Reaching Equilibrium with Less Communication” on OpenResearch
Turn your favorite coding agents into research agents that review literature, develop hypotheses, and run experiments.
Universal app for Apple silicon and Intel. Requires macOS 11 or later.
About this paper
TaeHo Yoon, Sayantan Choudhury, Nicolas Loizou
This work introduces Multiplayer Federated Learning (MpFL), a framework that models federated learning clients as rational, self-interested players in a game-theoretic setting. It presents PEARL-SGD, an algorithm that enables communication-efficient convergence to a Nash equilibrium or its neighborhood in both synthetic and multi-robot control environments, reducing total communication rounds to "u0398"("u221a"T) in stochastic settings with decreasing step-sizes.
Key insights
- Modeling FL clients as strategic players aiming for a Nash equilibrium expands FL's applicability to competitive multi-agent systems beyond traditional cooperative paradigms.
- Performing multiple local updates (",u03c4" > 1) between communication rounds can significantly reduce communication overhead, especially in stochastic environments.
- The theoretical analysis demonstrates that PEARL-SGD can achieve linear convergence to a neighborhood in stochastic settings, and to an exact equilibrium with decreasing step-sizes, with controlled communication costs.
Summary by alphaXiv.
Tip: change arxiv.org to autoarxiv.org in any arXiv abstract link to open the paper here.