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About this paper

Rim Rekik, Stefanie Wuhrer, Ludovic Hoyet, Katja Zibrek, Anne-Hélène Olivier

This research introduces 4DHumanPercept, the first dataset of perceptually rated, systematically distorted 3D human animations, and proposes 4DHumanQA, a data-driven objective metric. 4DHumanQA predicts human perception of animation quality for non-parametric geometrically dense virtual humans, achieving a Spearman Rank Order Correlation Coefficient of 0.961 and outperforming deep learning baselines.

Key insights

  • Perceived animation quality is highly influenced by distortion strength, with complex interactions between VH characteristics (identity, clothing, motion type) and observer factors affecting perceived degradation.
  • No single objective feature alone adequately captures overall human perception of animation realism, indicating the necessity for a multi-feature, combined approach.
  • A perceptually optimized linear model, leveraging carefully selected objective features, can outperform a general image-based deep learning metric (LPIPS) for assessing 3D human animation quality.

Summary by alphaXiv.

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