Reproduce “Accelerating mesh-based Monte Carlo simulations using contemporary graphics ray-tracing hardware” on OpenResearch

Turn your favorite coding agents into research agents that review literature, develop hypotheses, and run experiments.

Universal app for Apple silicon and Intel. Requires macOS 11 or later.

About this paper

Shijie Yan, Douglas Dwyer, David R. Kaeli, Qianqian Fang

Tip: change arxiv.org to autoarxiv.org in any arXiv abstract link to open the paper here.