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About this paper

Mirella Emily Bezerra Santana, Cauã Otaviano Jordão, Victor Barbosa dos Santos, Leonardo José Oliveira Ibiapina, Gabriel Moraes da Silva, Marina Robalinho Cavalcanti, Lucas Rodolfo Celestino Farias

Wing is a mobile application developed to enhance literacy acquisition for neuroatypical children and youth through adaptive learning and gamification, digitalizing the AFA (Alfabetização Adaptada) pedagogical method. The project has produced a Minimum Viable Product (MVP) based on comprehensive inclusive design guidelines and validated its conceptual framework through expert feedback and early community engagement.

Key insights

  • Establishing comprehensive inclusive design guidelines, such as the "WING Guide," is crucial for creating accessible and effective digital interfaces tailored for neurodivergent populations.
  • The successful transposition of specialized pedagogical methods like AFA into an adaptive, gamified digital platform offers a scalable and accessible means of educational support for neuroatypical learners.
  • Adaptive learning logic, which dynamically adjusts content difficulty based on student interaction and progress, is fundamental for personalizing educational experiences and continuously gathering performance data.

Summary by alphaXiv.

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