Reproduce “POIROT: Investigating Direct Tangible vs. Digitally Mediated Interaction and Attitude Moderation in Multi-party Murder Mystery Games” on OpenResearch
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About this paper
Wen Chen, Rongxi Chen, Shankai Chen, Huiyang Gong, Minghui Guo, Yingri Xu, Xintong Wu, Xinyi Fu
POIROT, a robot game master, compared clue delivery by physical cards with delivery through an app in a murder-mystery game. The study found no advantage across narrative immersion, game experience, and social presence. At one standard deviation above the NARS mean, physical-card delivery was associated with lower narrative immersion than app delivery; at one standard deviation below, the difference was not significant.
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