Reproduce “Relaxed Rigidity with Ray-based Grouping for Dynamic Gaussian Splatting” on OpenResearch

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About this paper

Junoh Lee, Junmyeong Lee, Yeon-Ji Song, Inhwan Bae, Jisu Shin, Hae-Gon Jeon, Jin-Hwa Kim

Researchers at GIST, Yonsei Univ., SNU, DGIST, and NAVER AI Lab developed a framework for dynamic 3D Gaussian Splatting that enforces relaxed rigidity constraints through ray-based grouping and novel regularization. This approach consistently enhanced reconstruction quality and temporal consistency across diverse dynamic scene datasets and baselines.

Key insights

  • Utilizing the 3DGS rasterization process for ray-based grouping provides an efficient, adaptive, and occlusion-aware method to form physically coherent Gaussian groups, which is superior to distance-based grouping.
  • Relaxed rigidity constraints, achieved through motion coherence and spectral regularization, are more effective than strict rigidity assumptions for accurately modeling diverse non-rigid deformations in dynamic scenes.
  • Combining these regularization techniques allows dynamic 3DGS models to learn physically plausible motion directly from image supervision, thereby reducing reliance on potentially inconsistent external priors.

Summary by alphaXiv.

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