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About this paper
Vladislav Makarov, Mark Gizetdinov, Dmitry Yudin
SceneGraphVLM introduces a method for dynamic scene graph generation from video, utilizing a small Vision-Language Model and a token-efficient graph representation, enhanced by hallucination-aware reinforcement learning. This approach achieves competitive SGG scores on PSG and PVSG benchmarks with sub-second latency, generating compact, visually grounded graphs and demonstrating robustness in video contexts.
Key insights
- Token-efficient serialization formats like TOON significantly reduce VLM output length, directly improving decoding speed and overall system latency for structured data generation.
- Reinforcement Learning, specifically with hallucination-aware rewards, effectively addresses VLM over-generation and ungrounded predictions, leading to more compact, precise, and visually grounded scene graphs.
- Small Vision-Language Models, when combined with optimized inference backends and specialized fine-tuning, can achieve competitive or superior performance to larger commercial models in generative SGG tasks, offering practical deployment advantages.
Summary by alphaXiv.
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