Reproduce “SceneGraphGrounder: Zero-Shot 3D Visual Grounding via Structured Scene Graph Matching” on OpenResearch

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About this paper

Xuefei Sun, Xujia Zhang, Brendan Crowe, Doncey Albin, Christoffer Heckman

SceneGraphGrounder proposes a framework for zero-shot 3D visual grounding by treating it as a structured graph matching problem between a query graph from natural language and a reconstructed 3D scene graph. The system achieved 36.8% [email protected] and 26.0% [email protected] on the ScanRefer benchmark using only RGB-D inputs and odometry, and demonstrated a 51.2% success rate in real-world robot experiments.

Key insights

  • Explicitly structuring 3D scenes and language queries as graphs allows for robust and interpretable relational reasoning, overcoming limitations of implicit representations.
  • Leveraging 2D visual context via a marker-guided VLM prompting strategy effectively extracts and lifts rich spatial relationships into a persistent 3D scene graph.
  • Combining structured graph matching with a VLM-based disambiguation module provides synergistic benefits, where graph matching handles clear relational queries and the VLM resolves ambiguous cases using broader visual context.

Summary by alphaXiv.

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