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About this paper

Yumeng He, Xiaoying Wang, Peihao Li, Yanjia Huang, Joe Masterjohn, Jiajun Wu, Leonidas Guibas, Yin Yang and 2 more

The Fishbone framework introduces an automated, geometry-aware control representation for general 3D meshes, deriving a coupled rib-spine structure to enable controllable parametric deformation, reduced-space dynamics, and animation from a single asset. The method allows for real-time interactive mesh editing with median runtimes of approximately 1 ms per edit and improved robot learning grasp success rates by up to 1.8% on unseen objects through data augmentation.

Key insights

  • A biological structure-inspired rib-spine representation can be automatically derived for general 3D meshes, providing a low-dimensional, geometry-aware control space for both local and global deformations.
  • An adaptive geodesic heat method and geometry-aware spine point extraction are critical for robustly segmenting and constructing semantically meaningful structural components that adapt to diverse mesh topologies.
  • Coupling this derived structural representation with mesh skinning enables efficient, real-time parametric deformation, reduced-space dynamics, and keyframe animation, unifying multiple applications under a consistent control scheme.

Summary by alphaXiv.

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