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About this paper
Kaivalya Agrawal, Md Ashiqur Rahman, Raymond A. Yeh, Zachary Kingston
SkipVLA divides tabletop manipulation between a classical motion planner for free-space transit and a vision-language-action (VLA) model for grasping and placing. A lightweight scorer uses 3D object boxes and frozen VLA features to select targets and trigger handoffs. In one YAM-arm task, successful MolmoAct2 trials fell from 46.56 ± 9.53 to 18.82 ± 6.27 seconds, a 59.6% reduction; findings are limited to tested pick-and-place settings.
Key insights
- Separating geometric transit from contact-rich manipulation can reduce expensive VLA inference without discarding learned visuomotor behavior.
- The hybrid design also limits the duration over which imitation-learning errors can accumulate, which may explain success-rate improvements for weaker policies such as SmolVLA.
- The approach is broadly planner-agnostic in the evaluated setting, but depends on reliable 3D detections, collision models, and discrete manipulation transitions such as grasping or releasing.
Summary by alphaXiv.
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