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About this paper

Henglei Lv, Bailin Deng, Jianzhu Guo, Xiaoqiang Liu, Pengfei Wan, Di Zhang, Lin Gao

GSHeadRelight enables relighting generated 3D heads across views without rerunning the generator. For each Gaussian, it combines albedo with view-conditioned spherical-harmonic radiance-transfer coefficients, allowing new illumination to reuse generated attributes. The method reports 243 frames per second versus 2.8 for NeRFFaceLighting at 512 resolution on an RTX A6000; its representation is limited for high-frequency reflections.

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