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About this paper

Guancheng Pan, Qixin Tan, Yang Yuan, Andrew Chi-Chih Yao

AWM learns unfamiliar game rules through play, organizes them into typed objects and shared rules, then formalizes the model in Lean. In six sealed-level runs, it proved no win existed under the tested budget in every case. These proofs concern learned models: engine checks extended five to the games, while one did not transfer.

Summary by alphaXiv.

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