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About this paper

Haojun Tang, Siyuan Zou, Hongbo Pan, Yixin Lu, Shun Zhou

GSSA extracts meshes from trained Gaussian Surfels by using their 3D geometry to build a signed distance field, rather than fusing depth images rendered from multiple views. It refines surfels and combines nearby distance estimates in a voxel field. On DTU, F1 is 84.5%, versus 82.3% for PGSR. Results vary across benchmarks, and incomplete surfel coverage can leave regions missing.

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