Reproduce “TailorRig: Controllable and Structured Auxiliary Skeleton Generation for Garment-Aware Rigging” on OpenResearch

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About this paper

Yajing Chen, Xin Chen, Saidan Lu, Yeqi Yuan, Weikai Chen, Changyu Hu, Cheng Zeng, Xin Wang

TailorRig lets artists generate garment-aware character rigs using a chosen body template and requested auxiliary categories. It preserves the template’s joint structure and predicts skinning weights first by chain, then by bone. On 50 held-out humanoid production assets, artists rated overall quality 4.56/5, versus UniRig’s 3.37/5; estimated repair time was 0.80 hours versus 1.38 hours. The assessment covers humanoids with predefined semantic labels.

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