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About this paper

Marius Memmel, Shawn Yin, Urvi Rutia, Angad Wadhwa, Eldon Li, Gavin Angeloff, Ankit Goyal, Jesse Zhang and 4 more

D&A is a prompt-based robot reward method that describes video events before judging them against an explicit task-success criterion. Its vision-language model separates description from assessment, aiming to reduce rewards based on assumed success. On D&A-Bench, Gemini 3 Flash achieves Kendall τₐ of 0.672, versus 0.438 for direct prompting; this shows improved trajectory ranking on that benchmark, not universal performance.

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