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About this paper
Rafal Karp, Gene Liu, Shih-Hsin Li, Eric Courtemanche, Shengze Wang, Josef Spjut, David Pankratz, Mischa Kolbe and 5 more
Isekai3D records third-person gameplay once, then replays it to produce camera views and rendering outputs with aligned action, camera, and scene metadata. This separates behavior simulation from capture, allowing observations to change without rerunning the activity. Constructing a lazy dataset from 10,000 hours of video took 3 minutes, versus 16 hours to copy; this measures preparation, not training speed.
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