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About this paper

Ziqian Ban, Haoxiang Yang, Yanfei Zhang, Shixin Liang, Haoran Yu, Xu Lin, Shaobin Zhao, Xuran Li and 1 more

The authors test whether reusable artifacts form and extend task capabilities in three self-evolving Gomoku systems. They compare replayed moves, complete games, and version changes using a shared model and environment. Voyager and Reflexion fail the capability-formation checkpoint, while DGM passes at OB-3, but later versions do not extend it. These controlled results diagnose Gomoku implementations, not open-ended tasks.

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