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About this paper

Antonio Arian Silaghi, Zhen Chen, Danny Kaufman, Élie Michel, Jean-Marc Thiery, Jorge Lopez-Moreno, Elena Garces

The authors introduce Deformable Texture Maps (DTM), which predict yarn maps from coarse cloth’s local stretch and shear. Trained on deformed yarn configurations, the maps encode coverage, orientation, depth, and material identity, allowing conventional shading and cached reuse instead of rendering yarn geometry each frame. In a 1920 × 1080 benchmark, caching averaged 969.8 FPS versus 459.6. The results cover five yarn structures, not cloth generally.

Summary by alphaXiv.

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